/*_iondrive.h - iondrive game engine
 *
 */

#ifndef INCLUDED_IONDRIVE_IONDRIVE_H
#define INCLUDED_IONDRIVE_IONDRIVE_H

#include "std.h"			// This #includes *all* standard C++ headers.
#include "math.h"			// Defines mathematical constanst and functions.
#include "glsl.h"			// vec3 and mat3 classes inspired by GLSL.
#include "plane.h"			// Copy of saru class: Plane3f.
#include "posix.h"			// This #includes *all* standard UNIX/POSIX headers.

#endif /* INCLUDED_IONDRIVE_IONDRIVE_H */

